Krovna

2026 · 2026 Competition

School: School of Computer and Information Sciences
Category: GamingPrimary

Project Overview

One Liner: Narrative-driven psycological-horror game about exploring a living house.

Abstract

Krovna is a Slavic psychological folk-horror game about a living house and the secrets held within. The player must explore the house, gather resources, and perform rituals to decide what route the story will go. The house will morph and change while you perform the necessary rituals, all while being chased by an enemy spirit. The player can shift rooms around the house to attempt to control the chaos and looping corridors.

No video available.

Screenshots

8 image(s)
Krovna screenshot 1
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Team Members

Chase Padilla
Chase Padilla
Lead
Nam Hoang
Nam Hoang
Daniel Goetz
Daniel Goetz
Jack Mardock
Jack Mardock
Jae Lee
Jae Lee

Advisors

Jeff Salvage
Jeff Salvage

Stakeholders

Rob Lloyd
Rob Lloyd
Paul Diefenbach
Paul Diefenbach